Hospital: Construction And Upgrade Requirements
Resources, requirements and base time to reach the target level. Speed bonuses are excluded. “—” means the supplied table did not include a value.
| Target Level | Requirements | Required Resources | Base Time | Building Power |
|---|---|---|---|---|
| Lv.1 | Chief's Office Lv.8 | 2 s | 300 | |
| Lv.2 | Chief's Office Lv.8 | 9 s | 570 | |
| Lv.3 | Chief's Office Lv.8 | 40 s | 975 | |
| Lv.4 | Chief's Office Lv.8 | 2 min 5 s | 1,515 | |
| Lv.5 | Chief's Office Lv.8 | 4 min 10 s | 2,325 | |
| Lv.6 | Chief's Office Lv.8 | 8 min 20 s | 3,540 | |
| Lv.7 | Chief's Office Lv.8 | 16 min 30 s | 5,295 | |
| Lv.8 | Chief's Office Lv.8 | 25 min | 7,050 | |
| Lv.9 | Chief's Office Lv.9 | 37 min 30 s | 8,805 | |
| Lv.10 | Chief's Office Lv.10 | 50 min | 11,355 | |
| Lv.11 | Chief's Office Lv.11 | 1 h 3 min | 13,905 | |
| Lv.12 | Chief's Office Lv.12 | 1 h 15 min 30 s | 16,455 | |
| Lv.13 | Chief's Office Lv.13 | 1 h 32 min | 20,760 | |
| Lv.14 | Chief's Office Lv.14 | 1 h 57 min 30 s | 25,065 | |
| Lv.15 | Chief's Office Lv.15 | 2 h 31 min | 29,370 | |
| Lv.16 | Chief's Office Lv.16 | 4 h 16 min | 35,430 | |
| Lv.17 | Chief's Office Lv.17 | 5 h 7 min | 41,490 | |
| Lv.18 | Chief's Office Lv.18 | 6 h 8 min 30 s | 47,550 | |
| Lv.19 | Chief's Office Lv.19 | 9 h 13 min | 56,160 | |
| Lv.20 | Chief's Office Lv.20 | 11 h 31 min | 64,770 | |
| Lv.21 | Chief's Office Lv.21 | 14 h 58 min 30 s | 73,380 | |
| Lv.22 | Chief's Office Lv.22 | 22 h 28 min | 86,295 | |
| Lv.23 | Chief's Office Lv.23 | 1 d 7 h 27 min | 99,210 | |
| Lv.24 | Chief's Office Lv.24 | 1 d 20 h 2 min | 112,125 | |
| Lv.25 | Chief's Office Lv.25 | 2 d 13 h 39 min | 125,040 | |
| Lv.26 | Chief's Office Lv.26 | 2 d 22 h 54 min | 144,015 | |
| Lv.27 | Chief's Office Lv.27 | 3 d 13 h 4 min | 162,990 | |
| Lv.28 | Chief's Office Lv.28 | 4 d 1 h 50 min | 181,965 | |
| Lv.29 | Chief's Office Lv.29 | 4 d 16 h 31 min | 200,940 | |
| Lv.30 | Chief's Office Lv.30 | 5 d 15 h 1 min | 228,525 |
Data checked · 2026-09-20
Compiled from gameplay and numeric data supplied by the development team. Current in-game conditions and values take precedence.
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