Magnus
Enforcer's Intimidation
Reduces enemy squad Health for 2 hours; the reduction increases with skill level.
Skill unlock: after the K9's Lv.10 breakthrough
Enforcer's Intimidation: Level Values
| Skill Lv. | Required K9 Breakthrough Lv. | Enemy Squad Health Reduction (%) | Cooldown (Hours) | Duration (Hours) |
|---|---|---|---|---|
| 1 | 10 | 1.5 | 20 | 2 |
| 2 | 20 | 2 | 20 | 2 |
| 3 | 30 | 2.5 | 20 | 2 |
| 4 | 40 | 3 | 20 | 2 |
| 5 | 50 | 3.5 | 20 | 2 |
| 6 | 60 | 4 | 20 | 2 |
| 7 | 70 | 5 | 20 | 2 |
The K9 must reach the required level and complete its breakthrough to unlock the next skill level.
